Locations

This is a repository of locations that have been explored in game and the details the guild knows about their experiences there.

Other places in the world:

  • Ashkar (and other cities along the coast of Algama). Individual city-states with poor reputations, sometimes known as the raider ports.
  • Augamaderia. A heavily agricultural republic with a love of debate and intellectual pursuits.
  • Clausa. Makers of sculpure and art and shrewd politicians.
  • Glanacia. An empire with many provinces operating semi-independently.
  • Glilis (Bazodur). A hilly kingdom with a duhorovan king but many human residents.
  • Gordony. A variety of duchies, counties and baronies loosely woven into alliances.
  • Mo Gorgod. The mountainous realm of the duhorov.
  • Morta. A tiny nation adjacent to Glanacia that resists being absorbed by the empire.
  • Sollest. A tiny nation bounded by chasms and full of magic.
  • The Thondrian Empire. A military dictatorship with its own state religion.
  • The Tursies. A variety of duchies, counties and baronies loosely woven into alliances.
  • Tuland. A nation known for its steel exports in arms and armor.
  • Ubau. The Forest realm of the quista.

Locations

The Golden Sands of Irukhtir Malkom Malkom